Fix two bugs - #1
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In order to make state_machines-yard work in my project (and everywhere, I'd say), I needed to introduce two patches as seen here:
https://github.com/openSUSE/travel-support-program/blob/master/lib/fix_state_machine_yard.rb
This pull request should fix both (with two separate commits): a inconsistent use of the new namespace StateMachines and a fragile handling of conditional transitions, like already explained here pluginaweek/state_machine#283
With this modifications, I'm able to remove my monkey patching and the gem works like a charm for me. So it would be great if you can release an updated version.
Thanks.