MifaSoft is a one-person, AI-native company building original games and supporting digital media. It is intended to become a product and intellectual-property company: value should accumulate in products, brands, audiences, reusable assets, and organizational knowledge rather than depend mainly on selling software services.
This repository is the company-level source of truth for direction, decision rights, portfolio choices, operating rules, risks, measures, and roadmap. It does not contain the implementation of a product or the design of MifaOS.
- MifaSoft (this repository) defines what the company is, where it will compete, how it allocates scarce resources, and which outcomes matter.
- MifaOS is the operating system MifaSoft uses to plan, produce, validate, learn, and record evidence. It supports execution; it does not set company ownership or final strategic authority.
- Product repositories contain the source, assets, documentation, and delivery history for individual games or other products. Their work should trace back to an approved company opportunity or product decision.
Company strategy belongs here. Reusable execution methods belong in MifaOS. Product-specific implementation belongs with the product.
The CEO should begin with the Foundation v0.1 decision, then use current constraints, opportunity selection, and the game-validation pipeline to run the first cycle. The company roadmap identifies the next 30 and 90 days.
Foundation v0.1 has CEO approval for the first 90-day strategic cycle. It is an approved operating direction, not a proven operating model. Its assumptions, thresholds, and workflows must be tested through real product work. No customer demand, revenue, repeatable launch process, or durable competitive advantage is claimed yet.
| Path | Purpose |
|---|---|
company/company-blueprint.md |
Company identity, boundaries, architecture, and evolution |
company/strategy.md |
Choices about markets, products, investment, and advantage |
company/operating-model.md |
Smallest viable way to move work from opportunity to learning |
company/decision-authority.md |
Human and AI decision rights, approvals, and stop conditions |
company/company-flywheel.md |
The evidence, distribution, and reuse loop |
company/scorecard.md |
A compact CEO measurement system |
company/risks-and-constraints.md |
Major constraints, warning signs, and mitigations |
company/current-constraints.md |
Approved first-cycle operating limits and remaining financial inputs |
company/opportunity-selection.md |
Lightweight comparison for up to three initial game opportunities |
company/experiment-policy.md |
Rules for HTML5 discovery and promotion to Roblox validation |
company/game-validation-pipeline.md |
Stage gates from idea through production decision |
company/experiment-scorecard.md |
Reusable evidence scorecard for HTML5 experiments |
roadmap/company-roadmap.md |
Evidence-gated stages and near-term priorities |
decisions/README.md |
Rules for durable company decision records |
reviews/foundation-v0.1-ceo-review.md |
CEO approval package, critical review, and unresolved choices |
decisions/2026-07-17-foundation-v0.1-operating-strategy.md |
Approved first-cycle strategy and constraints |
Unless evidence changes them, MifaSoft has one human founder; games are the primary direction; time and cash are the binding constraints; and media exists mainly to improve product discovery, distribution, audience relationships, and brand value. Strategic, financial, legal, brand, and irreversible decisions remain with the CEO.