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Bump maplibre-gl from 5.24.0 to 6.6.0 - #89

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Bump maplibre-gl from 5.24.0 to 6.6.0#89
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Bumps maplibre-gl from 5.24.0 to 6.6.0.

Release notes

Sourced from maplibre-gl's releases.

v6.6.0

✨ Features and improvements

  • Add support for symbol-height-offset and symbol-height-anchor layout properties, which raise icons and text above the map. symbol-height-anchor selects whether the offset is measured from the terrain surface (ground, the default) or from the zero elevation datum (absolute) (#7827) (by @​HarelM)
  • Pick terrain coordinates with a CPU raycast against the DEM instead of a coords framebuffer readback: full DEM resolution, no GPU stall on pointer events, and about 4MB less GPU memory (#7640) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix labels briefly appearing too large when zooming out several levels at once (e.g. a scroll-wheel or pinch fling) with a zoom-dependent text-size/icon-size (#8175) (by @​mondsichtung)
  • Fix globe tile selection measuring distances from the ground point below the camera instead of the camera itself, refining some views past the requested zoom and leaving others coarser (#8187) (by @​Alchez)
  • Fix the style's center, zoom, bearing, pitch and roll being ignored when the map was created with a minZoom or minPitch option, since applying those limits marked the transform as modified (#5932)
  • Upload the color-relief DEM texture once per tile instead of on every frame (#8209)

v6.5.0

✨ Features and improvements

  • Add experimental ImageSource.setWarp and ImageSource.getWarp, choosing between a auto, perspective and a flat warp of the image (#8172) (by @​HarelM)

🐞 Bug fixes

  • Fixed incorrect image source on projection on globe view (#8172) (by @​HarelM)
  • Fix the globe zooming itself in when panned away from a pole at the minimum zoom, where the latitude zoom compensation was applied on top of the constrain's own clamp (#8182) (by @​mondsichtung)
  • Fix dragging the globe from the empty space around it, which barely moved the map and often in the wrong direction (#8174) (by @​mondsichtung)

v6.4.1

🐞 Bug fixes

  • Fix DOM.sanitize leaving dangerous attributes behind when multiple consecutive attributes are present. Iterating the live NamedNodeMap from elem.attributes while calling removeAttribute skipped the attribute directly after a removed one, so a second dangerous attribute (for example an ontoggle on a <details open> element) could survive sanitisation and later execute (#8189) (by @​0xKirisame)
  • Give custom layers the live globe transition in CustomRenderMethodInput.defaultProjectionData.projectionTransition, which was hardcoded to 1 for the whole globe/mercator transition, so a custom layer jumped straight to the fully bent globe while every other layer eased (#8169) (by @​mondsichtung)

v6.4.0

✨ Features and improvements

  • Avoid a per-query Array.sort() in cross-tile symbol matching (TileLayerIndex.findMatches), claiming the lowest-index unclaimed candidate in a single pass instead; reduces main-thread symbol-placement cost on dense/coincident symbol layers (#7797) (by @​pholmstr)
  • Use texelFetch for exact DEM and color-relief elevation stop lookups instead of normalized texture coordinate arithmetic (#7640) (by @​johncarmack1984)
  • Make default draggable markers keyboard-focusable and movable with the arrow keys (1 px per press, 10 px with Shift); custom marker elements stay application-owned (#8020) (by @​smmariquit)

🐞 Bug fixes

  • Fix a permanent frame rate degradation after switching styles: every sprite reload marked its images as updated forever, making every in-view tile re-check and re-upload them on every frame. Also stop leaking the images of a replaced sprite, which were never removed from the image manager (#8052) (by @​HarelM)
  • Prevent a rejected missing style image resolver from blocking successfully resolved images in the same batch (#8146) (by @​birkskyum)
  • Explicitly request no browser color management when decoding raster-DEM tiles so their RGB-encoded elevation values are not changed (what would otherwise happen with gfx.color_management.mode = 1 in Firefox) (#8125) (by @​tnikkel)
  • Let an abort reach an image or raster tile load that is still awaiting its transformRequest, so ImageSource.updateImage no longer loses the image it was just handed and an aborted tile is no longer fetched (#8071) (by @​mondsichtung)
  • Fix raster tiles fading in again when they are reloaded, briefly flashing the map background, most visibly when switching projection (#8106) (by @​mondsichtung)
  • Fix globe panning inverting and stalling near and across the poles by rotating the globe with a versor, keeping the drag direction consistent at every latitude. Panning also eases off as the cursor approaches the edge of the globe and continues past it, instead of stopping. The bearing is preserved while panning, as before (#5296) (by @​jcolot)
  • Fix fill-extrusion-rounded-corner-distance producing spikes: corner arcs now land on the integer tile grid, and corners created by tile clipping are left sharp (#8153) (by @​HarelM)

... (truncated)

Changelog

Sourced from maplibre-gl's changelog.

6.6.0

✨ Features and improvements

  • Add support for symbol-height-offset and symbol-height-anchor layout properties, which raise icons and text above the map. symbol-height-anchor selects whether the offset is measured from the terrain surface (ground, the default) or from the zero elevation datum (absolute) (#7827) (by @​HarelM)
  • Pick terrain coordinates with a CPU raycast against the DEM instead of a coords framebuffer readback: full DEM resolution, no GPU stall on pointer events, and about 4MB less GPU memory (#7640) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix labels briefly appearing too large when zooming out several levels at once (e.g. a scroll-wheel or pinch fling) with a zoom-dependent text-size/icon-size (#8175) (by @​mondsichtung)
  • Fix globe tile selection measuring distances from the ground point below the camera instead of the camera itself, refining some views past the requested zoom and leaving others coarser (#8187) (by @​Alchez)
  • Fix the style's center, zoom, bearing, pitch and roll being ignored when the map was created with a minZoom or minPitch option, since applying those limits marked the transform as modified (#5932)
  • Upload the color-relief DEM texture once per tile instead of on every frame (#8209)

6.5.0

✨ Features and improvements

  • Add experimental ImageSource.setWarp and ImageSource.getWarp, choosing between a auto, perspective and a flat warp of the image (#8172) (by @​HarelM)

🐞 Bug fixes

  • Fixed incorrect image source on projection on globe view (#8172) (by @​HarelM)
  • Fix the globe zooming itself in when panned away from a pole at the minimum zoom, where the latitude zoom compensation was applied on top of the constrain's own clamp (#8182) (by @​mondsichtung)
  • Fix dragging the globe from the empty space around it, which barely moved the map and often in the wrong direction (#8174) (by @​mondsichtung)

6.4.1

🐞 Bug fixes

  • Fix DOM.sanitize leaving dangerous attributes behind when multiple consecutive attributes are present. Iterating the live NamedNodeMap from elem.attributes while calling removeAttribute skipped the attribute directly after a removed one, so a second dangerous attribute (for example an ontoggle on a <details open> element) could survive sanitisation and later execute (#8189) (by @​0xKirisame)
  • Give custom layers the live globe transition in CustomRenderMethodInput.defaultProjectionData.projectionTransition, which was hardcoded to 1 for the whole globe/mercator transition, so a custom layer jumped straight to the fully bent globe while every other layer eased (#8169) (by @​mondsichtung)

6.4.0

✨ Features and improvements

  • Avoid a per-query Array.sort() in cross-tile symbol matching (TileLayerIndex.findMatches), claiming the lowest-index unclaimed candidate in a single pass instead; reduces main-thread symbol-placement cost on dense/coincident symbol layers (#7797) (by @​pholmstr)
  • Use texelFetch for exact DEM and color-relief elevation stop lookups instead of normalized texture coordinate arithmetic (#7640) (by @​johncarmack1984)
  • Make default draggable markers keyboard-focusable and movable with the arrow keys (1 px per press, 10 px with Shift); custom marker elements stay application-owned (#8020) (by @​smmariquit)

🐞 Bug fixes

  • Fix a permanent frame rate degradation after switching styles: every sprite reload marked its images as updated forever, making every in-view tile re-check and re-upload them on every frame. Also stop leaking the images of a replaced sprite, which were never removed from the image manager (#8052) (by @​HarelM)
  • Prevent a rejected missing style image resolver from blocking successfully resolved images in the same batch (#8146) (by @​birkskyum)
  • Explicitly request no browser color management when decoding raster-DEM tiles so their RGB-encoded elevation values are not changed (what would otherwise happen with gfx.color_management.mode = 1 in Firefox) (#8125) (by @​tnikkel)
  • Let an abort reach an image or raster tile load that is still awaiting its transformRequest, so ImageSource.updateImage no longer loses the image it was just handed and an aborted tile is no longer fetched (#8071) (by @​mondsichtung)
  • Fix raster tiles fading in again when they are reloaded, briefly flashing the map background, most visibly when switching projection (#8106) (by @​mondsichtung)
  • Fix globe panning inverting and stalling near and across the poles by rotating the globe with a versor, keeping the drag direction consistent at every latitude. Panning also eases off as the cursor approaches the edge of the globe and continues past it, instead of stopping. The bearing is preserved while panning, as before (#5296) (by @​jcolot)
  • Fix fill-extrusion-rounded-corner-distance producing spikes: corner arcs now land on the integer tile grid, and corners created by tile clipping are left sharp (#8153) (by @​HarelM)

... (truncated)

Commits
  • 407a8ce Bump js version to 6.6.0 (#8226)
  • 7446d5a feat: add support for symbol elevation (#7827)
  • 038265c chore(deps-dev): bump rolldown from 1.2.4 to 1.2.5 (#8221)
  • ff9ec8e chore(deps): bump the codeql-action group with 3 updates (#8224)
  • 84bb758 chore(deps-dev): bump devtools-protocol from 0.0.1681094 to 0.0.1683682 (#8223)
  • c00194d chore(deps-dev): bump vite from 8.2.1 to 8.2.2 (#8220)
  • 335df7e chore(deps-dev): bump the vitest group with 3 updates (#8219)
  • 3a2dc76 chore(deps-dev): bump cssnano from 8.0.6 to 8.0.7 (#8222)
  • 87ac8ea chore(deps): bump zensical/zensical from 0.0.55 to 0.0.56 (#8218)
  • d0f1d66 bug: ReferenceError: assignment to undeclared variable image (#8216)
  • Additional commits viewable in compare view

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Bumps [maplibre-gl](https://github.com/maplibre/maplibre-gl-js) from 5.24.0 to 6.6.0.
- [Release notes](https://github.com/maplibre/maplibre-gl-js/releases)
- [Changelog](https://github.com/maplibre/maplibre-gl-js/blob/main/CHANGELOG.md)
- [Commits](maplibre/maplibre-gl-js@v5.24.0...v6.6.0)

---
updated-dependencies:
- dependency-name: maplibre-gl
  dependency-version: 6.6.0
  dependency-type: direct:production
  update-type: version-update:semver-major
...

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@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Aug 28, 2026
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