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98 changes: 50 additions & 48 deletions mods/Portal.py
Original file line number Diff line number Diff line change
Expand Up @@ -7,70 +7,71 @@
# Following are necessary variables for portal
maxportals = 3
currentnum = 0
lastpos = [(0,0,0), (1, 0, 2)] # initial values for test
defi = [(0, 1, 2), (1, 0, 2)] # initial values for test
lastpos = [(0, 0, 0), (1, 0, 2)] # initial values for test
defi = [(0, 1, 2), (1, 0, 2)] # initial values for test


class Portal(bs.Actor):
def __init__(self,position1 = (0,1,0),color = (random.random(),random.random(),random.random()),r = 1.0,activity = None):
def __init__(self, position1=(0, 1, 0), color=(random.random(), random.random(), random.random()), r=1.0,
activity=None):
bs.Actor.__init__(self)

self.radius = r
if position1 is None:
self.position1 = self.getRandomPosition(activity)
else :
else:
self.position1 = position1
self.position2 = self.getRandomPosition(activity)

self.portal1Material = bs.Material()
self.portal1Material.addActions(conditions=(('theyHaveMaterial', bs.getSharedObject('playerMaterial'))),actions=(("modifyPartCollision","collide",True),
("modifyPartCollision","physical",False),
("call","atConnect", self.Portal1)))
self.portal1Material.addActions(conditions=(('theyHaveMaterial', bs.getSharedObject('playerMaterial'))),
actions=(("modifyPartCollision", "collide", True),
("modifyPartCollision", "physical", False),
("call", "atConnect", self.Portal1)))

self.portal2Material = bs.Material()
self.portal2Material.addActions(conditions=(('theyHaveMaterial', bs.getSharedObject('playerMaterial'))),actions=(("modifyPartCollision","collide",True),
("modifyPartCollision","physical",False),
("call","atConnect", self.Portal2)))
self.portal2Material.addActions(conditions=(('theyHaveMaterial', bs.getSharedObject('playerMaterial'))),
actions=(("modifyPartCollision", "collide", True),
("modifyPartCollision", "physical", False),
("call", "atConnect", self.Portal2)))
# uncomment the following lines to teleport objects also
# self.portal1Material.addActions(conditions=(('theyHaveMaterial', bs.getSharedObject('objectMaterial')),'and',('theyDontHaveMaterial', bs.getSharedObject('playerMaterial'))),actions=(("modifyPartCollision","collide",True),
# ("modifyPartCollision","physical",False),
# ("call","atConnect", self.objPortal1)))
# ("modifyPartCollision","physical",False),
# ("call","atConnect", self.objPortal1)))
# self.portal2Material.addActions(conditions=(('theyHaveMaterial', bs.getSharedObject('objectMaterial')),'and',('theyDontHaveMaterial', bs.getSharedObject('playerMaterial'))),actions=(("modifyPartCollision","collide",True),
# ("modifyPartCollision","physical",False),
# ("call","atConnect", self.objPortal2)))


# ("modifyPartCollision","physical",False),
# ("call","atConnect", self.objPortal2)))

self.node1 = bs.newNode('region',
attrs={'position':(self.position1[0],self.position1[1],self.position1[2]),
'scale':(self.radius,self.radius,self.radius),
'type':'sphere',
'materials':[self.portal1Material]})
self.visualRadius = bs.newNode('shield',attrs={'position':self.position1,'color':color,'radius':0.1})
bsUtils.animate(self.visualRadius,"radius",{0:0,500:self.radius*2})
bsUtils.animateArray(self.node1,"scale",3,{0:(0,0,0),500:(self.radius,self.radius,self.radius)})


attrs={'position': (self.position1[0], self.position1[1], self.position1[2]),
'scale': (self.radius, self.radius, self.radius),
'type': 'sphere',
'materials': [self.portal1Material]})
self.visualRadius = bs.newNode('shield', attrs={'position': self.position1, 'color': color, 'radius': 0.1})
bsUtils.animate(self.visualRadius, "radius", {0: 0, 500: self.radius * 2})
bsUtils.animateArray(self.node1, "scale", 3, {0: (0, 0, 0), 500: (self.radius, self.radius, self.radius)})

self.node2 = bs.newNode('region',
attrs={'position':(self.position2[0],self.position2[1],self.position2[2]),
'scale':(self.radius,self.radius,self.radius),
'type':'sphere',
'materials':[self.portal2Material]})
self.visualRadius2 = bs.newNode('shield',attrs={'position':self.position2,'color':color,'radius':0.1})
bsUtils.animate(self.visualRadius2,"radius",{0:0,500:self.radius*2})
bsUtils.animateArray(self.node2,"scale",3,{0:(0,0,0),500:(self.radius,self.radius,self.radius)})


attrs={'position': (self.position2[0], self.position2[1], self.position2[2]),
'scale': (self.radius, self.radius, self.radius),
'type': 'sphere',
'materials': [self.portal2Material]})
self.visualRadius2 = bs.newNode('shield', attrs={'position': self.position2, 'color': color, 'radius': 0.1})
bsUtils.animate(self.visualRadius2, "radius", {0: 0, 500: self.radius * 2})
bsUtils.animateArray(self.node2, "scale", 3, {0: (0, 0, 0), 500: (self.radius, self.radius, self.radius)})

def Portal1(self):
node = bs.getCollisionInfo('opposingNode')
node.handleMessage(bs.StandMessage(position = self.node2.position))
node.handleMessage(bs.StandMessage(position=self.node2.position))

def Portal2(self):
node = bs.getCollisionInfo('opposingNode')
node.handleMessage(bs.StandMessage(position = self.node1.position))
node.handleMessage(bs.StandMessage(position=self.node1.position))

def objPortal1(self):
node = bs.getCollisionInfo('opposingNode')
node.position = self.position2

def objPortal2(self):
node = bs.getCollisionInfo('opposingNode')
node.position = self.position1
Expand All @@ -85,13 +86,14 @@ def delete(self):
lastpos.remove(self.position1)
defi.remove(self.node2.position)

def posn(self, s , act):
def posn(self, s, act):
ru = random.uniform
rc = random.choice
f = rc([(s[0], s[1], s[2]-ru(0.1, 0.6)), (s[0], s[1], s[2]+ru(0.1, 0.6)), (s[0]-ru(0.1, 0.6), s[1], s[2]), (s[0]+ru(0.1, 0.6), s[1], s[2])])
if f in defi or f in lastpos :
f = rc([(s[0], s[1], s[2] - ru(0.1, 0.6)), (s[0], s[1], s[2] + ru(0.1, 0.6)), (s[0] - ru(0.1, 0.6), s[1], s[2]),
(s[0] + ru(0.1, 0.6), s[1], s[2])])
if f in defi or f in lastpos:
return self.getRandomPosition(act)
else :
else:
defi.append(f)
return f

Expand All @@ -110,9 +112,9 @@ def getRandomPosition(self, activity):
ru = random.uniform
ps = pos
t = ru(ps[0][0] - 1.0, ps[0][1] + 1.0), ps[1][1] + ru(0.1, 1.5), ru(ps[2][0] - 1.0, ps[2][1] + 1.0)
s = (t[0],t[1]-ru(1.0,1.3),t[2])
if s in defi or s in lastpos :
s = (t[0], t[1] - ru(1.0, 1.3), t[2])
if s in defi or s in lastpos:
return self.posn(s, activity)
else :
else:
defi.append(s)
return s
5 changes: 5 additions & 0 deletions mods/newBomb.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
{
"name": "New Bombs",
"author": "The Great",
"category": "libraries"
}
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