Light metadata fixes - #7089
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We have required an internal shader node since c204f35.
The stray registration was overriding the registration at line 148, and preventing our usual `light:{name}:{parameterName}` registrations from working.
All but one of these was provided by LightUI already, and the other should be in LightUI anyway.
This is overridden on line 171.
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Thanks John, LGTM.
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A few small fixes for light metadata lookups.