diff --git a/docs/(anonymous_namespace)__MapInfoRequestPacketAnon__ClientPixelsProxy.html b/docs/(anonymous_namespace)__MapInfoRequestPacketAnon__ClientPixelsProxy.html
new file mode 100644
index 00000000..989fb90d
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+++ b/docs/(anonymous_namespace)__MapInfoRequestPacketAnon__ClientPixelsProxy.html
@@ -0,0 +1,150 @@
+
+
+
+
+
+ (anonymous namespace)::MapInfoRequestPacketAnon::ClientPixelsProxy
+
+
+
+
+
← Back to Index
+
(anonymous namespace)::MapInfoRequestPacketAnon::ClientPixelsProxy
+
+
+
+
+ | Field Name |
+ Type |
+ Field Index |
+ Description |
+
+
+
+
+| pixel (Required) |
+uint32 |
+ 0 |
+ |
+
+
+| index (Required) |
+uint16 |
+ 1 |
+ |
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/docs/Achievement.html b/docs/Achievement.html
new file mode 100644
index 00000000..f8f4efb1
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+++ b/docs/Achievement.html
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+
+
+
+
+
+ Achievement
+
+
+
+
+
← Back to Index
+
Achievement
+
+
+
+
+ | Field Name |
+ Type |
+ Field Index |
+ Description |
+
+
+
+
+| Achievement ID (Required) |
+varuint8 |
+ 0 |
+ |
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/docs/ActorBlockSyncMessage__MessageId.html b/docs/ActorBlockSyncMessage__MessageId.html
new file mode 100644
index 00000000..0e8efd9c
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+++ b/docs/ActorBlockSyncMessage__MessageId.html
@@ -0,0 +1,124 @@
+
+
+
+
+
+ ActorBlockSyncMessage::MessageId
+
+
+
+
+
+
\ No newline at end of file
diff --git a/docs/ActorDataBoundingBoxComponent.html b/docs/ActorDataBoundingBoxComponent.html
new file mode 100644
index 00000000..f53d10b2
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+++ b/docs/ActorDataBoundingBoxComponent.html
@@ -0,0 +1,144 @@
+
+
+
+
+
+ ActorDataBoundingBoxComponent
+
+
+
+
+
← Back to Index
+
ActorDataBoundingBoxComponent
+
+
+
+
+ | Field Name |
+ Type |
+ Field Index |
+ Description |
+
+
+
+
+| Actor Data Bounding Box (Required) |
+array<float> |
+ 0 |
+ |
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/docs/ActorDataFlagComponent.html b/docs/ActorDataFlagComponent.html
new file mode 100644
index 00000000..f35336e2
--- /dev/null
+++ b/docs/ActorDataFlagComponent.html
@@ -0,0 +1,144 @@
+
+
+
+
+
+ ActorDataFlagComponent
+
+
+
+
+
← Back to Index
+
ActorDataFlagComponent
+
+
+
+
+ | Field Name |
+ Type |
+ Field Index |
+ Description |
+
+
+
+
+| Actor Flag Bitset Data (Required) |
+array<uint8> |
+ 0 |
+ |
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/docs/ActorDefinition.html b/docs/ActorDefinition.html
new file mode 100644
index 00000000..5f679b4e
--- /dev/null
+++ b/docs/ActorDefinition.html
@@ -0,0 +1,144 @@
+
+
+
+
+
+ ActorDefinition
+
+
+
+
+
← Back to Index
+
ActorDefinition
+
+
+
+
+ | Field Name |
+ Type |
+ Field Index |
+ Description |
+
+
+
+
+| Event Name (Required) |
+string |
+ 0 |
+ |
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/docs/ActorEvent.html b/docs/ActorEvent.html
new file mode 100644
index 00000000..79614f32
--- /dev/null
+++ b/docs/ActorEvent.html
@@ -0,0 +1,124 @@
+
+
+
+
+
+ ActorEvent
+
+
+
+
+
+
\ No newline at end of file
diff --git a/docs/ActorEventPacket.html b/docs/ActorEventPacket.html
index e8fff6cd..6fd0b793 100644
--- a/docs/ActorEventPacket.html
+++ b/docs/ActorEventPacket.html
@@ -121,361 +121,6 @@
ActorEventPacket (27)
All kinds of actor state changes (see Actor::handleEntityEvent).
Ranges from a crossbow being ready to fire to taming animals..., some of which may be obsolete (frex, ADD_PLAYER_LEVELS)
-
-
-
-
-| Field Name |
-Type |
-Field Index |
-Description |
-
-
-
-
-| Target Runtime ID (Required) |
-ActorRuntimeID |
-0 |
- |
-
-
-
- ActorRuntimeID
-
-
-
-| Field Name |
-Type |
-Field Index |
-Description |
-
-
-
-
-| Actor Runtime ID (Required) |
-varuint64 |
-0 |
- |
-
-
-
- |
-
-
-| Event ID (Required) |
-uint8 |
-1 |
- |
-
-
-
- Enum Values:
-
-
-
-| Index |
-Value |
-
-
-
-
-| 0 |
-NONE |
-
-
-| 1 |
-JUMP |
-
-
-| 2 |
-HURT |
-
-
-| 3 |
-DEATH |
-
-
-| 4 |
-START_ATTACKING |
-
-
-| 5 |
-STOP_ATTACKING |
-
-
-| 6 |
-TAMING_FAILED |
-
-
-| 7 |
-TAMING_SUCCEEDED |
-
-
-| 8 |
-SHAKE_WETNESS |
-
-
-| 9 |
-EAT_GRASS |
-
-
-| 10 |
-FISHHOOK_BUBBLE |
-
-
-| 11 |
-FISHHOOK_FISHPOS |
-
-
-| 12 |
-FISHHOOK_HOOKTIME |
-
-
-| 13 |
-FISHHOOK_TEASE |
-
-
-| 14 |
-SQUID_FLEEING |
-
-
-| 15 |
-ZOMBIE_CONVERTING |
-
-
-| 16 |
-PLAY_AMBIENT |
-
-
-| 17 |
-SPAWN_ALIVE |
-
-
-| 18 |
-START_OFFER_FLOWER |
-
-
-| 19 |
-STOP_OFFER_FLOWER |
-
-
-| 20 |
-LOVE_HEARTS |
-
-
-| 21 |
-VILLAGER_ANGRY |
-
-
-| 22 |
-VILLAGER_HAPPY |
-
-
-| 23 |
-WITCH_HAT_MAGIC |
-
-
-| 24 |
-FIREWORKS_EXPLODE |
-
-
-| 25 |
-IN_LOVE_HEARTS |
-
-
-| 26 |
-SILVERFISH_MERGE_ANIM |
-
-
-| 27 |
-GUARDIAN_ATTACK_SOUND |
-
-
-| 28 |
-DRINK_POTION |
-
-
-| 29 |
-THROW_POTION |
-
-
-| 30 |
-PRIME_TNTCART |
-
-
-| 31 |
-PRIME_CREEPER |
-
-
-| 32 |
-AIR_SUPPLY |
-
-
-| 33 |
-DEPRECATED_ADD_PLAYER_LEVELS |
-
-
-| 34 |
-GUARDIAN_MINING_FATIGUE |
-
-
-| 35 |
-AGENT_SWING_ARM |
-
-
-| 36 |
-DRAGON_START_DEATH_ANIM |
-
-
-| 37 |
-GROUND_DUST |
-
-
-| 38 |
-SHAKE |
-
-
-| 39 |
-FEED |
-
-
-| 40 |
-BABY_AGE |
-
-
-| 41 |
-INSTANT_DEATH |
-
-
-| 42 |
-NOTIFY_TRADE |
-
-
-| 43 |
-LEASH_DESTROYED |
-
-
-| 44 |
-CARAVAN_UPDATED |
-
-
-| 45 |
-TALISMAN_ACTIVATE |
-
-
-| 46 |
-DEPRECATED_UPDATE_STRUCTURE_FEATURE |
-
-
-| 47 |
-PLAYER_SPAWNED_MOB |
-
-
-| 48 |
-PUKE |
-
-
-| 49 |
-UPDATE_STACK_SIZE |
-
-
-| 50 |
-START_SWIMMING |
-
-
-| 51 |
-BALLOON_POP |
-
-
-| 52 |
-TREASURE_HUNT |
-
-
-| 53 |
-SUMMON_AGENT |
-
-
-| 54 |
-FINISHED_CHARGING_ITEM |
-
-
-| 55 |
-ACTOR_GROW_UP |
-
-
-| 56 |
-VIBRATION_DETECTED |
-
-
-| 57 |
-DRINK_MILK |
-
-
-| 58 |
-SHAKE_WETNESS_STOP |
-
-
-| 59 |
-KINETIC_DAMAGE_DEALT |
-
-
-| 60 |
-HURT_WITHOUT_RECEIVING_DAMAGE |
-
-
-
- |
-
-
-| Data (Required) |
-varint32 |
-2 |
- |
-
-
-| Fire At Position |
-Vec3 |
-3 |
- |
-
-
-
- Vec3
-
-
-
-| Field Name |
-Type |
-Field Index |
-Description |
-
-
-
-
-| X (Required) |
-float |
-0 |
- |
-
-
-| Y (Required) |
-float |
-1 |
- |
-
-
-| Z (Required) |
-float |
-2 |
- |
-
-
-
- |
-
-
-
-